Friday, March 10, 2023

Immortal Beginnings

Briefing for new pre-gods:

  1: While you focus on the main story quests, do all the [Bastion] quests you can (or use a [Stimulant] to skip) to earn and equip valuable abilities.  2: Equip the highest "Main Damage" weapons and gear you find.  Sell the rest, don't use the upgrade function yet. 3: Visit Tower of Knowledge and Cathedral in the Capital daily for prizes and use all your Knowledge of Enemies and Credits there to gain Might and Rank.

The details:

As an immortal pre-god, the first things you need to know are: 

 Progressing thru the main "yellow road" story line gets you ranks, better gear and weapons, credits, and other prizes and unlocks your god in Philomenas province. Every quest encounter on the yellow road main story missions can be completed solo. Godded players cannot join you there, but ungodded players can if they've unlocked your current mission.

 1: Do all of the Bastion quests you can (to three skills in each bastion) before you unlock your god (they get much harder to do after). I encourage DOING bastion quests since they drop Transform, gear, and weapons, but not if you stim and skip them. Equip the best ability gained from each bastion on your P > Abilities > Symbols page.

  2: From the B-Bag in your P-Character screen, equip the highest "Main Damage" gems and jewelry (to a max of 12%) equipment you find. Rarity doesn't matter for now. Sell the rest. Don't over-fill your bag or your speed halves. It's okay to buy a few more bag slots when you need them.  Don't use the "upgrade equipment" function in your B-Bag yet - much better items appear later.

  Generally, equip "Main Damage" items as you find them. Rarity color doesn't matter, just the number. 12% is the max per item but ANY Main Damage is better than none. You can make 6 different builds in your equipment screen and 3 different builds for each class in your symbols screen.

  Green, Blue, Purple, Yellow, Orange equipment colors progress as Skyforge gear improves.  Only Green (Unusual) and Blue (Uncommon)  items are available to pre-god players.  Rare, Mythic and Legendary items become more and more available as the game progresses.  Blues are not always better than Greens: usefulness is more determined by the actual properties and bonuses of the item.  The rule is "wear the best, sell the rest".

 3: Daily, visit the [Cathedral] in your shift-K [Capital] screen for prizes. Spend [Credits] in the [Cathedral] and [Knowledge of Enemies] in the [Tower of Knowledge] as you earn them to get the [Might] you need to raise your Rank and complete the "Yellow Road" and unlock your god. 

 4: Get your next briefing when you have gathered 10000 Sparks of Transformation and thinking about unlocking and developing new classes. Hint: Grovewalker.

 BTW

 You might copy/paste good advice you find in SF chat to your system since SF chat disappears in a day. I can repeat it as often as you like, but having it for yourself is better.   

[Might] is the crucial combat parameter that determines your damage and maximum health.  The only sources of Might are your [Cathedral] and [Tower of Knowledge]. 

[Rank] is computed from your Might plus your Bonus Ranks calculated for your Superiority.  Superiority comes from items you and your adepts equip as listed on each item and the Invasion Atlas nodes you have unlocked.

 

2 comments:

  1. WOW! Very nice webpage. Super streamlined and very informative! Amazing! Great JOB!

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